So I've had some experience modeling in maya. both hard surface and organic. going through the the tutorial tells me two things.
how much of a mess that Maya's program is and how much or how little I understand of it
while there weren't too many hiccups with actually following through with things there were some hiccups here and there.
I couldn't seem to get the blinn that the tutorial had to the same specularity or at least the same metallic finish
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