Monday, August 30, 2021

 


So my rendering experience in Maya is limited. I liked the way the glass turned out but Im probably looking to do a bit more smokey or textured glass next time. 

I also had some trouble with the broad and bounce light hopefully a couple more passes will help me out a little more. 

It was interesting working with maya in a more material and lighting heavy work pipeline than what a normally work with. 

Hopefully more good work to come! 

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